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Graphic Novels comic

Home to Stay!: The Complete Ray Bradbury EC Stories

Home to Stay!: The Complete Ray Bradbury EC Stories

Between 1951 and 1954, EC Comics adapted 28 classic Ray Bradbury stories into comics form, scripted by Al Feldstein and interpreted and illustrated by all of EC's top artists: Johnny Craig, Reed Crandall, Jack Davis, Will Elder, George Evans, Frank Frazetta, Graham Ingels, Jack Kamen, Bernard Krigstein, Joe Orlando, John Severin, Angelo Torres, Al Williamson, and Wallace Wood. This special companion collection to our EC Comics Library series features all 28 stories with stunning art reproduced in generously oversized coffee table dimensions!Highlights in this singular volume include: "Home to Stay"— a clever combination of two Bradbury science fiction stories that Bradbury himself proclaimed topped his originals (available in no other form or medium), masterfully woven together by Al Feldstein and Wallace Wood. "A Sound of Thunder" — the classic time-travel-gone-wrong story brilliantly illustrated by Al Williamson and Angelo Torres. "Touch and Go" — an obsessive psychological thriller tautly executed by Johnny Craig. And many more, including "The Million Year Picnic" (Elder), "I, Rocket" (Williamson and Frazetta), "Zero Hour" (Kamen), "Mars Is Heaven" (Wood), and "There Will Come Soft Rains…" (Wood). Plus three bonus stories inspired by other Bradbury tales. A superb, sumptuous showcase for these classic comic book masterpieces that have never before been collected together in one volume.


Climate Crisis Chronicles

Climate Crisis Chronicles

An illustrated feature of ten stories chronicling life on the frontlines of the global climate crisis from the team that brought you Covid Chronicles, journalist Ethan Sacks (Old Man Hawkeye) and illustrator Dalibor Talaji (Deadpool Kills the Marvel Universe, Hotell). From a firefighter battling seasonal forest fires in California to a human rights activist picking up the pieces after a pair of devastating hurricanes in Honduras, Climate Crisis Chronicles puts a human face on the most urgent issue of our age.

Indiana

Indiana

The young Indiana is a product of her time—submissive and bound by societal conventions—but despite the many obstacles in her path, notably her controlling husband Colonel Delmare and the charming Raymon de Ramière, she will find her way to love and most importantly, freedom. This adaptation of George Sand’s seminal novel Indiana captures the compelling and at-the-time scandalous feminist drive of the original.

The Night Eaters

The Night Eaters

Eisner Award–winning and bestselling author Marjorie Liu and illustrator Sana Takeda have crafted a wild and wicked tale that will leave readers hungry for more. She Eats the Night is the perfect start to The Night Eaters trilogy, which is a combination of Monsters by Barry Windsor-Smith and Crazy Rich Asians by Kevin Kwan.

The Many Lives of Charlie

The Many Lives of Charlie

What happens to our loved ones when they die? No more funerals, because now we recycle! In an exuberant and swarming big city, Charlie, an employee at Eternal Recycle, is the best in his field: finding a use for your body after you die. But one day, a boy calls and asks him what has happened to his mother’s soul. Charlie is used to handling the bodies, but who takes care of the souls? To answer that question, he sets out on an investigation into the very heart of death and love…

The Witcher: The Lesser Evil

The Witcher: The Lesser Evil

A tragic tale of passion, vindication, and the root of evil is presented in this graphic novel adaptation of Andrzej Sapkowski's original short story. In search of a reward, Geralt brings the carcass of a slain creature to a small town where he is told it may be of use to the local sorcerer—but the mage isn't who he is alleged to be. In hiding for his life, he requests Geralt's help in slaying the monster who seeks to murder him—a young woman said to have been born under the Curse of the Black Sun—a prophecy of inborn evil. He declares that she is more a monster than the creature presented before him. Geralt later encounters the woman, who asserts that it is the sorcerer who is the true monster—committing unspeakable crimes at the behest of his superstitious beliefs. With the boundaries blurred between the evil that is done and the evil done in return, Geralt is met with a quandary. The face of evil is ever-changing and his verdict, whether by choice or by force, can only lead to tragedy. This graphic novel is the second in a series of adaptations from Sapkowski's acclaimed short story collection The Last Wish!

Amy's Big Brother

Amy's Big Brother

I’m not her babysitter... Having a little sister isn’t easy - she takes my soda, follows me around, and wants to tag along with me and my friends. Worse, she always gets her way with our parents! Sometimes I wonder if I was adopted just to look after her. (I know, it doesn’t make sense.) Going to middle school means at least she can’t bother me there. I’ll have plenty of time to practice to become MVP of the basketball team and maybe even... get a girlfriend! I finally managed to ask Hannah out on a date. Now how do I make sure Amy doesn’t follow me and ruin the day?!

Drawing Heroes in the Backyard: Tim Sale Black and White, Revised and Expanded

Drawing Heroes in the Backyard: Tim Sale Black and White, Revised and Expanded

Tim Sale discusses his life and work in this comprehensive and lavishly illustrated volume. This new, revised, and expanded edition of the original sold-out and out-of-print Tim Sale: Black and White previously published by Active Images features never-before-seen art from the illustrator of NBC’s Heroes!

Bea Wolf

Bea Wolf

A modern middle-grade graphic novel retelling of Beowulf, featuring a gang of troublemaking kids who must defend their tree house from a fun-hating adult who can instantly turn children into grown-ups. Listen! Hear a tale of mallow-munchers and warriors who answer candy's clarion call! Somewhere in a generic suburb stands Treeheart, a kid-forged sanctuary where generations of tireless tykes have spent their youths making merry, spilling soda, and staving off the shadow of adulthood. One day, these brave warriors find their fun cut short by their nefarious neighbor Grindle, who can no longer tolerate the sounds of mirth seeping into his joyless adult life. As the guardian of gloom lays siege to Treeheart, scores of kids suddenly find themselves transformed into pimply teenagers and sullen adults! The survivors of the onslaught cry out for a savior―a warrior whose will is unbreakable and whose appetite for mischief is unbounded. They call for Bea Wolf.


The Thrilling Adventures of Lovelace and Babbage

The Thrilling Adventures of Lovelace and Babbage

A unique take on the unrealized invention of the computer in the 1830s by the eccentric polymath Charles Babbage and his accomplice, the daughter of Lord Byron, Ada, Countess of Lovelace. When Ada translated Babbage's plans for the "Difference Engine," her footnotes contained the first appearance of the general computing theory, 100 years before an actual computer was built. Sydney Padua gives us an alternate reality in which Lovelace and Babbage build the Difference Engine, and then use it to do battle with the American banking system, the publishing industry, their own fears that their project will lose funding, and a villainous street musician who will force the two friends to reevaluate their priorities-"for the sake of both London and science."

Twin

Twin

Florence Dupré la Tour gives us a love story for the ages: her childhood growing up with her twin sister. In part one of this autobiographical tale, she continues to explore her own life in masterfully crafted inks and watercolors, unflinchingly plumbing the depths of her family to show both the bliss of having a twin, and the harsh reality and suffering of trying to find your place in a relationship, in your family, and in society. This is the third volume by Dupré la Tour to appear in English, after Maiden, Parts 1 & 2.

Melody: The Other Me

Melody: The Other Me

While in a coma after a devastating car crash, an eleven-year-old musician named Melody mentally drifts into a world that hovers between life and death, where she meets a strange, fascinating woman who tells her that she can remain in the realm of the living so long as she agrees to accept a series of missions. Back in the real world, a fully recovered Melody is stunned to discover that when she sets out to complete the assignments given to her, she will be doing them... in the body of her twenty-year-old self.

Orson Welles: Warrior of the Worlds

Orson Welles: Warrior of the Worlds

NONSTOP. You've seen Orson Welles direct the greatest films of all time. You've heard his thunderous voice on the radio pulling off the infamous prank "War of the Worlds" broadcast. But now, for the first time ever, the truth is finally revealed: the broadcast was real! Welles lived a secret double life as a filmmaker by day, interstellar warrior by night. Buckle up for mind-blowing adventures as Orson fights in the Great Galactic War, travels through dimensional portals, and faces the ultimate threat to the Milky Way.

eJunky

eJunky

eJunky is a genre-bending sci-fi noir graphic novel set in a dystopian future where society has been reshaped by technology. Written by Nicholas Tana and illustrated by Kyle Faehnrich, eJunky is published by Scout Comics.In the year 2055, technology has transformed the human experience, using Nerve Reading Devices (N.R.D.s) to share dreams and Emo-Regs to filter and regulate emotions, leading pain and suffering to become commodities in a world that has made them virtually illegal. Despite the danger, a growing group of addicts, called eJunkies, continue to seek every kind of human experience by using drugs containing other people’s memories, including painful ones, in the form of an alternative drug (ALT) known as Torch.When Hector Holmes, a disgraced investigator and eJunky, nearly overdoses on Torch, his previous partner from the Alternative Reality Investigation Squad (A.R.I.S.) requests his help to stop The Guardians of Pain—a terrorist group distributing Torch to "wake" people to a painful and buried past in an effort to start a revolution. Hector enlists Astra, a dream celebrity whose television channel is hacked by the Guardians to promote their revolutionary message. Astra’s celebrity status gives Hector access to every level of society, helping him get close to the cult group’s leader, a mysterious figure known as X. With Astra’s help, Hector scours the city and his own mind in pursuit of the Guardians, hoping to find some clues in the memory experiences they sell on the black market. But dosing these experiences comes with a price, and after several doses of Torch Hector’s reality blurs, pulling people from his life into his Torch-induced visions. As Hector’s mind unravels, he must confront a forgotten and painful past to stop a horrific future.

Avatar: The Last Airbender - Azula in the Spirit Temple

Avatar: The Last Airbender - Azula in the Spirit Temple

A brand new stand-alone comics story from the world of Avatar: The Last Airbender!Azula continues her destabilizing campaign against the Fire Nation and her brother, Fire Lord Zuko.But after a failed attack on her latest target, Azula finds herself in a mysterious forest temple inhabited by a solitary monk… or is it something more mysterious? Azula must confront her past, and finally face her chance at redemption.Written in consultation with Avatar Studios, the veteran team of Faith Erin Hicks, Peter Wartman and Adele Matera is back with a new story in the world of Avatar: The Last Airbender.

The Fortune of the Winczlavs

The Fortune of the Winczlavs

1848. In Ottoman-occupied Montenegro, young doctor Vanko Winczlav is one of the leaders of a popular uprising. Betrayed, wanted by the authorities, he flees the Balkans for the United States in the company of a Bulgarian refugee, Veska, whom he marries to allow her to enter New York legally. So begins the history of a family closely entwined with that of a still new country going through many transformations.

Ducks: Two Years in the Oil Sands

Ducks: Two Years in the Oil Sands

Before there was Kate Beaton, New York Times bestselling cartoonist of Hark! A Vagrant, there was Katie Beaton of the Cape Breton Beatons, specifically Mabou, a tight-knit seaside community where the lobster is as abundant as beaches, fiddles, and Gaelic folk songs. With the singular goal of paying off her student loans, Katie heads out west to take advantage of Alberta's oil rush—part of the long tradition of East Coasters who seek gainful employment elsewhere when they can't find it in the homeland they love so much. Katie encounters the harsh reality of life in the oil sands, where trauma is an everyday occurrence yet is never discussed. Beaton's natural cartooning prowess is on full display as she draws colossal machinery and mammoth vehicles set against a sublime Albertan backdrop of wildlife, northern lights, and boreal forest. Her first full length graphic narrative, Ducks: Two Years in the Oil Sands is an untold story of Canada: a country that prides itself on its egalitarian ethos and natural beauty while simultaneously exploiting both the riches of its land and the humanity of its people.

The Heavy Bright

The Heavy Bright

Once, the world lived in harmony. People trusted and aided each other, dreamed freely, and communed with their ancestors. And then one day the eggs appeared. One thousand black eggs, heavy as pure lead, which by some mystical property, provoked greed and violence in all who came in contact with them. A family of brutish men managed to hoard the eggs and build a misogynistic dynasty that held all of the land in an iron grip. Years later, Arna, an orphaned young woman immune to the beguiling power of the eggs, is charged with a monumental mission: hunt down these formidable men, pilfer their eggs, and release the bright from the heavy. Along the way, she falls for the enchanting Sela, who shows her how beautiful the world can be.

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